There are super hard dungeon instances in
Dragon Nest called Nests. One of the great things about a Nest is that
they have a possibility of dropping special boss Heraldry Plates.
Minotaur Nest
Cow Strike: required lv16 and B grade, unleashes a bull for trolling purposes
Cerberus Nest
In Cerberus Nest, the three plates dropped have three element attributes. Unfortunately, despite appearances, the three plates don't do any elemental damage and aren't flexible at all.
Fireball: Shoots 3 fireballs, can change direction while shooting. This skill forces you to stay in one place during the casting making you very vulnerable to attacks.
Ice: Shoots one ice ball that has a homing effect. The ice is slow but cast time is extremely fast. This is the plate that Sething (a talented force user and an awesome member of this community) recommends.
Lightning: Shoot lightning in front of you. Forces you to stand in a stationary position, casting time is slow and the damage is horrible.
In Cerberus Nest, the three plates dropped have three element attributes. Unfortunately, despite appearances, the three plates don't do any elemental damage and aren't flexible at all.
Fireball: Shoots 3 fireballs, can change direction while shooting. This skill forces you to stay in one place during the casting making you very vulnerable to attacks.
Ice: Shoots one ice ball that has a homing effect. The ice is slow but cast time is extremely fast. This is the plate that Sething (a talented force user and an awesome member of this community) recommends.
Lightning: Shoot lightning in front of you. Forces you to stand in a stationary position, casting time is slow and the damage is horrible.
Manticore Nest
Black Hole: Requires you to stand still and has some sort of suction effect.
Gravity Ball: This plate is highly recommended. Grants superarmor, great range, and very quick casting time. The damage isn't the best but the other aspects overshadow the minor flaw.
Tornado: Fast cast time and can catch mobs. It doesn't last too long. Use this until you find a Gravity Ball plate.
Black Hole: Requires you to stand still and has some sort of suction effect.
Gravity Ball: This plate is highly recommended. Grants superarmor, great range, and very quick casting time. The damage isn't the best but the other aspects overshadow the minor flaw.
Tornado: Fast cast time and can catch mobs. It doesn't last too long. Use this until you find a Gravity Ball plate.
Apocalypse Nest
Call Tentacles: Summons two tentacles. These monsters have HP and they constantly do damage on an enemy. They don't bind.
Lost: Stand still and shoots a few attacks from the ground. Don't use this plate. It sucks.
There are other non-nest plates that adds a skill as well. From the dark channel, there are these two towers. One has 24 rooms and the other has 36 rooms.
The 24 Room place drops one plate
Hound Attack: Dogs fall from the...sky?
Call Tentacles: Summons two tentacles. These monsters have HP and they constantly do damage on an enemy. They don't bind.
Lost: Stand still and shoots a few attacks from the ground. Don't use this plate. It sucks.
There are other non-nest plates that adds a skill as well. From the dark channel, there are these two towers. One has 24 rooms and the other has 36 rooms.
The 24 Room place drops one plate
Hound Attack: Dogs fall from the...sky?
The 26 Room place drops two plates
Physical: Based off your physical strength.
Magical: Based off your magical strength.
Protip: Don't rely on damage from your boss plates. You want to use them for the utility they bring to the battleground.
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